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Showing posts from August, 2024

Ensuring fun isn't the GM's job

  Ensuring fun isn't the GM's job If you’ve ever looked up GM advice, you’ve probably heard the saying: "The GM’s job is to make sure people have fun." But honestly? That’s a load of rubbish. As a GM, your role is not to ensure everyone has fun. The idea that a GM fails if a player doesn’t have fun causes more stress than it’s worth. You can be the best GM in the world, but players might still have a bad time because of things beyond your control: Did they have a rough day at work? Are they rolling poorly? Did they have a fight with their partner? You can’t control these factors, so don’t feel responsible for them. Instead, focus on creating an environment where fun is possible. Think of it like throwing a party: your job is to set up the right atmosphere, with good food, drinks, and a fun crowd. It’s not your job to entertain everyone just because someone had a bad day. Keep this perspective, and you’ll save yourself a lot of unnecessary stress. Agency So, how do y